A

AIA CES Credits

AV Office

Abstract Publication

Academic Affairs

Academic Calendar, Columbia University

Academic Calendar, GSAPP

Admissions Office

Advanced Standing Waiver Form

Alumni Board

Alumni Office

Architecture Studio Lottery

Assistantships

Avery Library

Avery Review

Avery Shorts

S

STEM Designation

Satisfactory Academic Progress

Scholarships

Skill Trails

Student Affairs

Student Awards

Student Conduct

Student Council (All Programs)

Student Financial Services

Student Health Services at Columbia

Student Organization Handbook

Student Organizations

Student Services Center

Student Services Online (SSOL)

Student Work Online

Studio Culture Policy

Studio Procedures

Summer Workshops

Support GSAPP

Close
This website uses cookies as well as similar tools and technologies to understand visitors' experiences. By continuing to use this website, you consent to Columbia University's usage of cookies and similar technologies, in accordance with the Columbia University Website Cookie Notice Group 6

Games and Politics

Studio-X Istanbul

Feb 22, 2019 - Mar 16, 2019

The exhibition Games and Politics, developed by the Goethe-Institut in cooperation with the Center for Art and Media Karlsruhe (ZKM) as a traveling exhibition, examines how computer games unfold their political potential in a playful way. Following San Francisco, Bucharest and São Paulo Games and Politics will now be presented in Istanbul at Studio-X in cooperation with the Bahçeşehir University Game Lab (BUG) from 22 February to 16 March 2019.

Since the 1970s, the genre of computer games has undergone rapid development. Its rudimentary forms at the outset, such as PAC-Man or Super Mario, have now been transformed into wide-ranging configurations of various worlds and regularly reflect or challenge complex social realities. Today the computer games are considered as a new artistic expression.

The exhibtion examines how computer games unfold their political potential in a playful way. Based on politically ambitious computer games of the last thirteen years, the exhibition seeks to discover the scope and limits of the genre and projects an opposing position for it within the entertainment industry.

The exhibition includes 18 computer games, 16 of which visitors can experience actively. They represent current social issues and challenges: precarious working conditions (Sunset), gender issues (Perfect Woman), consequences of armed conflict (This War of Mine), treatment of immigrants and refugees (Escape from Woomera), the security state (TouchTone) and revolutions against totalitarian systems (Yellow Umbrella).

Games and Politics is curated by Stephan Schwingeler (former curator at the ZKM and currently Professor of Game Design at the media Academy - Stuttgart University of Applied Sciences), Jeannette Neustadt-Grusche (curator Goethe-Institut) and Sophie Rau (co-curator Goethe-Institut).

PROGRAM